Futures

The Euchre Test and AI Confabulation, from (20231126.)

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Summary

This article explores the author’s experience with the card game Euchre and the challenges of replicating the experience in the digital realm using AI. The author reminisces about their past experiences playing Euchre with a friend and the strategic use of storytelling to distract opponents. The author then discusses their search for a digital solution to play Euchre and their disappointment with AI-generated banter. The article highlights the importance of human conversation and confabulation in games like Euchre, and raises questions about the limitations of AI in replicating human experiences.

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Signals

Signal Change 10y horizon Driving force
The author’s nostalgia for playing euchre Nostalgia for traditional card games More digital versions of card games Desire for digital recreation and convenience
The author’s search for digital euchre solutions Digital recreation replacing traditional card games Advanced AI-powered card game apps with conversational banter Advancements in AI and natural language processing
The limitations of current AI in playing euchre AI’s inability to replicate human banter AI that can engage in conversation and banter during card games Advances in natural language processing and AI models
The importance of conversation and storytelling in euchre Human interaction during card games AI models that can replicate human conversation and storytelling Recognition of the value of human interaction in recreational activities
The concept of confabulation in language models Language models generating fake facts and stories Improved language models that generate more accurate and coherent information Enhancements in language model training and data processing
The author’s admiration for confabulation and conversation Valuing human conversation and confabulation Continued appreciation for the human element in recreational activities Recognition of the unique qualities of human conversation and storytelling

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