Futures

A Brief History of WolfMUD, from (20220118.)

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Summary

This text is a brief history of the development of the game WolfMUD over the past 30 years. It starts with the author’s childhood fascination with text adventure games and role-playing games in the early 1980s. The author then describes his journey of coding and rewriting WolfMUD in various programming languages such as BASIC, assembler, C, C++, and Java. The text also mentions the author’s experimentation with different computer platforms and operating systems, such as Windows, Linux, and Mac OS. The author concludes by mentioning a recent rewrite of WolfMUD in the Go programming language.

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Signals

Signal Change 10y horizon Driving force
Development of WolfMUD Evolution of coding and technology More advanced and accessible coding tools Nostalgia and personal interest
Publication of adventure books and games Creation of adventure game genre Increased popularity and diversity in adventure games Desire for interactive storytelling and immersive experiences
Release of Colossal Adventure and Dungeons & Dragons Growth of text-based adventure games and role-playing games Expansion and innovation in the gaming industry Increasing demand for immersive and interactive gaming experiences
Publication of Write Your Own Adventure Programs Introduction of adventure game development guide Increase in availability and accessibility of adventure game development Desire for individual creativity and storytelling
Introduction to MirrorWorld Emergence of Multi User Dungeon (MUD) Rise of multiplayer text-based adventure games Desire for collaborative and social gaming experiences
Development of WolfMUD Evolution of adventure game development Integration of networking and multiplayer capabilities Desire to create a more immersive and interactive gaming experience
Switching to different programming languages and platforms Adaptation to technological advancements Exploration of new programming languages and platforms Desire for improved performance and functionality
Migration to Linux and adoption of Vim as main editor Shift in preferred operating system and text editor Embracing open-source software and Linux ecosystem Desire for flexibility, customization, and efficiency
Revival of WolfMUD in Go programming language Transition to a new programming language Development of a more efficient and modernized version of WolfMUD Interest in learning and working with a new programming language
Continued development of WolfMUD in Go Advancement of WolfMUD in Go programming language Enhanced features, compatibility, and performance of WolfMUD Passion for programming and enjoyment of working on WolfMUD

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